The research posted here is based around fundaments in the Constructivist theories.
As a part of their goals into achieving a "new society", constructivists architects wanted
"...to establish a scientific method of architectural urban creation free of all subjective and irrational aspects, who were, according to them (the constructivists) the main characteristics of the preceding methods (post-1920's)" (translated from A. Kopp, Architecture et mode de vie, textes des années 20 en U.R.S.S. - 1979)
I strongly believe the use of computation is a great tool to achieve such a purpose up to a limit of course. The fact that everything used in scripting can be quantified, measured, evaluated makes it so that it is a method closer to freeing itself of subjectivity than any other that I currently know of. This, of course, is up to a certain extent. The architect / programmer behind the project is the one building his own method of evaluation and of creation which will inevitably be subject to his own subjectivity and (ir-)rationality.
Their quest to build the environment for a new society and the ideas they formulated within this quest, lead me to think that many of the questions raised during their time is still relevant today, as we are entering (or have we already?) the Information Age (M. Castells, The rise of the Network society - 2000). As architects we are faced to conceiving an environment where the development of informational technologies have dramatically altered our way of living.
The focus of this theoretical research will hence be to follow the main ideas of the constructivists in their quest of developing an environment for the "new society" while using today's computational tools and adapting the ideology to today's social an economic issues.
No comments:
Post a Comment